Set to False to obtain the previous behavior. Apply it to the position or anchor point of the layer you wish. ![]() This is # provided solely to allow old test images to remain # unchanged. Use this expression as an interactive, keyframeable Wiggler, but constrained along a single axis. ![]() rc_context ( #pcolor.shading: auto #pcolormesh.snap: True # Whether to snap the mesh to pixel boundaries.
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